As per Relevance of the word connection, we have this rfc below:
RFC: 816
FAULT ISOLATION AND
David D.
MIT Laboratory for Computer
Computer Systems and Communications
July, 1982
1.
Occasionally, a network or a gateway will go down, and the
of hops which the packet takes from source to destination must change
Fault isolation is that action which hosts and gateways
take to determine that something is wrong; fault recovery is
identification and selection of an alternative route which will serve
reconnect the source to the destination. In fact, the gateways
most of the functions of fault isolation and recovery. There are
however, a few actions which hosts must take if they wish to provide
reasonable level of service. This document describes the portion
fault isolation and recovery which is the responsibility of the host
2. What Gateways
Gateways collectively implement an algorithm which identifies
best route between all pairs of networks. They do this by
packets which contain each gateway's latest opinion about
operational status of its neighbor networks and gateways. Assuming
this algorithm is operating properly, one can expect the gateways to
through a period of confusion immediately after some network or
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has failed, but one can assume that once a period of negotiation
passed, the gateways are equipped with a consistent and correct model
the connectivity of the internet. At present this period of
may actually take several minutes, and many TCP implementations time
within that period, but it is a design goal of the eventual
that the gateway should be able to reconstruct the topology
enough that a TCP connection should be able to survive a failure of
route
3. Host Algorithm for Fault
Since the gateways always attempt to have a consistent and
model of the internetwork topology, the host strategy for fault
is very simple. Whenever the host feels that something is wrong,
asks the gateway for advice, and, assuming the advice is forthcoming,
believes the advice completely. The advice will be wrong only
the transient period of negotiation, which immediately follows
outage, but will otherwise be reliably correct
In fact, it is never necessary for a host to explicitly ask
gateway for advice, because the gateway will provide it as appropriate
When a host sends a datagram to some distant net, the host should
prepared to receive back either of two advisory messages which
gateway may send. The ICMP "redirect" message indicates that
gateway to which the host sent the datagram is not longer the
gateway to reach the net in question. The gateway will have
the datagram, but the host should revise its routing table to have
different immediate address for this net. The ICMP "
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unreachable" message indicates that as a result of an outage, it
currently impossible to reach the addressed net or host in any manner
On receipt of this message, a host can either abandon the
immediately without any further retransmission, or resend slowly to
if the fault is corrected in reasonable time
If a host could assume that these two ICMP messages would
arrive when something was amiss in the network, then no other action
the part of the host would be required in order maintain its tables
an optimal condition. Unfortunately, there are two circumstances
which the messages will not arrive properly. First, during
transient following a failure, error messages may arrive that do
correctly represent the state of the world. Thus, hosts must take
isolated error message with some scepticism. (This transient period
discussed more fully below.) Second, if the host has been
datagrams to a particular gateway, and that gateway itself crashes,
all the other gateways in the internet will reconstruct the topology
but the gateway in question will still be down, and therefore
provide any advice back to the host. As long as the host continues
direct datagrams at this dead gateway, the datagrams will simply
off the face of the earth, and nothing will come back in return.
must detect this failure
If some gateway many hops away fails, this is not of concern to
host, for then the discovery of the failure is the responsibility of
immediate neighbor gateways, which will perform this action in a
invisible to the host. The problem only arises if the very
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gateway, the one to which the host is immediately sending the datagrams
fails. We thus identify one single task which the host must perform
its part of fault isolation in the internet: the host must use
strategy to detect that a gateway to which it is sending datagrams
dead
Let us assume for the moment that the host implements
algorithm to detect failed gateways; we will return later to
what this algorithm might be. First, let us consider what the
should do when it has determined that a gateway is down. In fact,
the exception of one small problem, the action the host should take
extremely simple. The host should select some other gateway, and
sending the datagram to it. Assuming that gateway is up, this
either produce correct results, or some ICMP advice. Since we
that, ignoring temporary periods immediately following an outage,
gateway is capable of giving correct advice, once the host has
advice from any gateway, that host is in as good a condition as it
hope to be
There is always the unpleasant possibility that when the host
a different gateway, that gateway too will be down. Therefore,
algorithm the host uses to detect a dead gateway must continuously
applied, as the host tries every gateway in turn that it knows about
The only difficult part of this algorithm is to specify the
by which the host maintains the table of all of the gateways to which
has immediate access. Currently, the specification of the
protocol does not architect any message by which a host can ask to
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supplied with such a table. The reason is that different networks
provide very different mechanisms by which this table can be filled in
For example, if the net is a broadcast net, such as an ethernet or
ringnet, every gateway may simply broadcast such a table from time
time, and the host need do nothing but listen to obtain the
information. Alternatively, the network may provide the mechanism
logical addressing, by which a whole set of machines can be
with a single group address, to which a request can be sent
assistance. Failing those two schemes, the host can build up its
of neighbor gateways by remembering all the gateways from which it
ever received a message. Finally, in certain cases, it may be
for this table, or at least the initial entries in the table, to
constructed manually by a manager or operator at the site. In
where the network in question provides absolutely no support for
kind of host query, at least some manual intervention will be
to get started, so that the host can find out about at least
gateway
4. Host Algorithms for Fault
We now return to the question raised above. What strategy
the host use to detect that it is talking to a dead gateway, so that
can know to switch to some other gateway in the list. In fact, there
several algorithms which can be used. All are reasonably simple
implement, but they have very different implications for the overhead
the host, the gateway, and the network. Thus, to a certain extent,
algorithm picked must depend on the details of the network and of
host
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1. NETWORK LEVEL
Many networks, particularly the Arpanet, perform precisely
required function internal to the network. If a host sends a
to a dead gateway on the Arpanet, the network will return a "host dead
message, which is precisely the information the host needs to know
order to switch to another gateway. Some early implementations
Internet on the Arpanet threw these messages away. That is
exceedingly poor idea
2. CONTINUOUS
The ICMP protocol provides an echo mechanism by which a host
solicit a response from a gateway. A host could simply send
message at a reasonable rate, to assure itself continuously that
gateway was still up. This works, but, since the message must be
fairly often to detect a fault in a reasonable time, it can imply
unbearable overhead on the host itself, the network, and the gateway
This strategy is prohibited except where a specific analysis
indicated that the overhead is tolerable
3. TRIGGERED
If the use of polling could be restricted to only those times
something seemed to be wrong, then the overhead would be bearable
Provided that one can get the proper advice from one's higher
protocols, it is possible to implement such a strategy. For example
one could program the TCP level so that whenever it retransmitted
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segment more than once, it sent a hint down to the IP layer
triggered polling. This strategy does not have excessive overhead,
does have the problem that the host may be somewhat slow to respond
an error, since only after polling has started will the host be able
confirm that something has gone wrong, and by then the TCP above
have already timed out
Both forms of polling suffer from a minor flaw. Hosts as well
gateways respond to ICMP echo messages. Thus, polling cannot be used
detect the error that a foreign address thought to be a gateway
actually a host. Such a confusion can arise if the physical
of machines are rearranged
4. TRIGGERED
There is a strategy which makes use of a hint from a higher level
as did the previous strategy, but which avoids polling altogether
Whenever a higher level complains that the service seems to
defective, the Internet layer can pick the next gateway from the list
available gateways, and switch to it. Assuming that this gateway is up
no real harm can come of this decision, even if it was wrong, for
worst that will happen is a redirect message which instructs the host
return to the gateway originally being used. If, on the other hand,
original gateway was indeed down, then this immediately provides a
route, so the period of time until recovery is shortened. This
strategy seems particularly clever, and is probably the most
suitable for those cases where the network itself does not provide
isolation. (Regretably, I have forgotten who suggested this idea to me
It is not my invention.)
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5. Higher Level Fault
The previous discussion has concentrated on fault detection
recovery at the IP layer. This section considers what the higher
such as TCP should do
TCP has a single fault recovery action; it repeatedly retransmits
segment until either it gets an acknowledgement or its connection
expires. As discussed above, it may use retransmission as an event
trigger a request for fault recovery to the IP layer. In the
direction, information may flow up from IP, reporting such things
ICMP Destination Unreachable or error messages from the
network. The only subtle question about TCP and faults is what
should do when such an error message arrives or its connection
expires
The TCP specification discusses the timer. In the description
the open call, the timeout is described as an optional value that
client of TCP may specify; if any segment remains unacknowledged
this period, TCP should abort the connection. The default for
timeout is 30 seconds. Early TCPs were often implemented with a
timeout interval, but this did not work well in practice, as
following discussion may suggest
Clients of TCP can be divided into two classes: those running
immediate behalf of a human, such as Telnet, and those supporting
program, such as a mail sender. Humans require a sophisticated
to errors. Depending on exactly what went wrong, they may want
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abandon the connection at once, or wait for a long time to see if
get better. Programs do not have this human impatience, but also
the power to make complex decisions based on details of the exact
condition. For them, a simple timeout is reasonable
Based on these considerations, at least two modes of operation
needed in TCP. One, for programs, abandons the connection
exception if the TCP timer expires. The other mode, suitable
people, never abandons the connection on its own initiative, but
to the layer above when the timer expires. Thus, the human user can
error messages coming from all the relevant layers, TCP and ICMP,
can request TCP to abort as appropriate. This second mode requires
TCP be able to send an asynchronous message up to its client to
the timeout, and it requires that error messages arriving at
layers similarly flow up through TCP
At levels above TCP, fault detection is also required. Either
the following can happen. First, the foreign client of TCP can fail
even though TCP is still running, so data is still acknowledged and
timer never expires. Alternatively, the communication path can fail
without the TCP timer going off, because the local client has no data
send. Both of these have caused trouble
Sending mail provides an example of the first case. When
mail using SMTP, there is an SMTP level acknowledgement that is
when a piece of mail is successfully delivered. Several early
receiving programs would crash just at the point where they had
all of the mail text (so TCP did not detect a timeout due to
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unacknowledged data) but before the mail was acknowledged at the
level. This failure would cause early mail senders to wait forever
the SMTP level acknowledgement. The obvious cure was to set a timer
the SMTP level, but the first attempt to do this did not work, for
was no simple way to select the timer interval. If the
selected was short, it expired in normal operational when sending
large file to a slow host. An interval of many minutes was needed
prevent false timeouts, but that meant that failures were detected
very slowly. The current solution in several mailers is to pick
timeout interval proportional to the size of the message
Server telnet provides an example of the other kind of failure.
can easily happen that the communications link can fail while there
no traffic flowing, perhaps because the user is thinking. Eventually
the user will attempt to type something, at which time he will
that the connection is dead and abort it. But the host end of
connection, having nothing to send, will not discover anything wrong
and will remain waiting forever. In some systems there is no way for
user in a different process to destroy or take over such a
process, so there is no way to recover
One solution to this would be to have the host server telnet
the user end now and then, to see if it is still up. (Telnet does
have an explicit query feature, but the host could negotiate
unimportant option, which should produce either agreement
disagreement in return.) The only problem with this is that
reasonable sample interval, if applied to every user on a large system
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can generate an unacceptable amount of traffic and system overhead.
smart server telnet would use this query only when something
wrong, perhaps when there had been no user activity for some time
In both these cases, the general conclusion is that client
error detection is needed, and that the details of the mechanism
very dependent on the application. Application programmers must be
aware of the problem of failures, and must understand that
detection at the TCP or lower level cannot solve the whole problem
them
6. Knowing When to Give
It is not obvious, when error messages such as ICMP
Unreachable arrive, whether TCP should abandon the connection.
reason that error messages are difficult to interpret is that,
discussed above, after a failure of a gateway or network, there is
transient period during which the gateways may have
information, so that irrelevant or incorrect error messages
sometimes return. An isolated ICMP Destination Unreachable may
at a host, for example, if a packet is sent during the period when
gateways are trying to find a new route. To abandon a TCP
based on such a message arriving would be to ignore the valuable
of the Internet that for many internal failures it reconstructs
function without any disruption of the end points
But if failure messages do not imply a failure, what are they for
In fact, error messages serve several important purposes. First,
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they arrive in response to opening a new connection, they probably
caused by opening the connection improperly (e.g., to a non-
address) rather than by a transient network failure. Second,
provide valuable information, after the TCP timeout has occurred, as
the probable cause of the failure. Finally, certain messages, such
ICMP Parameter Problem, imply a possible implementation problem.
general, error messages give valuable information about what went wrong
but are not to be taken as absolutely reliable. A general
mechanism, such as the TCP timeout discussed above, provides a
indication that whatever is wrong is a serious condition, but
the advisory messages to augment the timer, there is no way for
client to know how to respond to the error. The combination of
timer and the advice from the error messages provide a reasonable set
facts for the client layer to have. It is important that error
from all layers be passed up to the client module in a useful
consistent way
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if you see any problems within the linking, don't worry be happy,
this is version 0.1 of the Relevance System and you gotta expect some crappy subroutines sometimes,
just be content we did not write this in Java, which would have made this "bigger and better" HAHAHHA.
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